nedjelja, 8. rujna 2013.

Aliens versus Predator 2: Primal Hunt


                                                           
An expansion pack to Aliens versus Predator 2, titled Aliens versus Predator 2: Primal Hunt, was developed by Third Law Entertainment, published by Sierra Entertainment and distributed by Fox Interactive. It was also included in the "Gold Edition" of Aliens versus Predator 2 released the same year, which bundled the original game and the expansion pack into a single package. Primal Hunt adds new weapons and multiplayer maps to the original game, as well as a single-player campaign which serves as a prequel to the storyline of Aliens versus Predator 2.
                                                               

                                               

 The player is once again able to play as either a human, Predator, or Alien character, each with its own campaign and abilities. The plot lines of the three characters intersect and set up the events of the original game.

Primal Hunt: Story

The events of Primal Hunt are set on LV-1201, the same setting as the main game, but take place in earlier time periods. The stories of the Alien and Predator characters begin five hundred years before the events of Aliens versus Predator 2 and continue in the year 2230, approximately six weeks before the events of the main game, which is also the time period of the human character's story. Primal Hunt revisits the Forward Observation Pods of the research facility and explains the destruction of Pod 5.

                                                 
Link of game to download : http://sh.st/qkGFB
Size of game to download : 32.34 MB
Program to mount Iso games Best : Deamon Tools

Link of game to download : http://sh.st/qkGHp
Size of game to download : 100 MB

Link of game to download : http://sh.st/qkGJz
Size of game to download : 100 MB

Link of game to download : http://sh.st/qkGKv
Size of game to download : 100 MB
                                                  
1.Download all parts and extract iso from them in one folder
2. When you mount  iso with Deamon tools error will show up wrong disk inserted
3. To bypass that error go to mounted disk and click with right button on it and click on open
4.Search for  Setup  and click on it
5.Instalation will start after is done it will ask will you install gamespy arcade i click on no if you need that
program click on yes
6.after that it will ask will you register  i click on no but its up to you to choise
7.Then next and done
8.then copy crack to C:\Program Files\Fox\Aliens versus Predator 2 - Primal Hunt and overwrite it
9. Now you can play game without mounting over and over iso image of game
10.Happy playing guys and girls
dont forgot to rate game on blog

               
                                           
Minimum System Requirements:
Recommended System Requirements:
CPU:P3 450 or equivalent processor


CPU:P3 800 processor

RAM:128 MB RAM


RAM:256 MB RAM

VGA:16 MB DirectX 8-compatible D3D video card


VGA:32 MB DirectX 8-compatible D3D video card

DX:DirectX 8a or higher


DX:DirectX 8a or higher

OS:English Windows 95, 98, Me, 2000


OS:English Windows 95, 98, Me, 2000

http://gamesystemrequirements.com/
HDD:750 MB free hard drive space (815 MB free space required if DirectX is not already installed)

HDD:1,2 GB Full Install with Multi-Player
Sound:16-bit DirectX 8-compatible sound card

Sound:24-bit DirectX 8-compatible sound card



ODD:4x or faster CD-ROM drive

ODD:4x or faster CD-ROM drive
Network:56k DirectPlay-compatible TCP-IP Internet connection for Internet play, or a NIC (Network Interface Card) and intranet connection for LAN play

Network:56k DirectPlay-compatible TCP-IP Internet connection for Internet play, or a NIC (Network Interface Card) and intranet connection for LAN play

Aliens versus Predator 2

                                                          
Aliens versus Predator 2 is a science fiction first-person shooter computer game developed by Monolith Productions and published by Fox Interactive for Microsoft Windows and Mac OS X computers in 2001. It is a sequel to Aliens versus Predator (1999); both games are based on the characters of the Alien and Predator media franchises as well as the Alien vs. Predator crossover series.
An expansion pack titled Aliens versus Predator 2: Primal Hunt was released in 2002. A "Gold Edition" of Aliens versus Predator 2 followed, combining both the original game and the expansion pack into a single package.

                                      

Like its predecessor, Aliens versus Predator 2 allows the player to choose one of three characters: an Alien, Predator or human Colonial Marine. Each character has different objectives, abilities and weapons at their disposal. The single-player campaigns present the player with conventional series of levels that are designed around the abilities of each character.
As the Colonial Marine, the player uses a number of weapons to combat Aliens and Predators. The Marine wears armor for protection, and uses an image intensifier, flashlight and flares to improve visibility in dark areas.
When playing as the Predator, the player uses a variety of weapons from the Predator films such as wrist blades, a throwing disc, and shoulder-mounted energy weapons. The Predator is more durable than the human or the Alien and can survive falls from greater heights than the human. It can use a cloaking device to become invisible and several different modes of vision to help in the detection of enemies, including infrared vision and a mode sensitive to electrical systems. Unlike in the previous game, the Predator in Aliens versus Predator 2 recharges its energy supply using a personal item.
As an Alien the player can explore most of the game's environments freely, even climbing across walls and ceilings. However, the Alien has no weapons and must use its claws, tail, and jaws to attack enemies. The player can also use a form of echolocation in dark areas and can detect pheromones to discern human or Predator enemies. The Alien can drop from any height without injury and is the fastest of the three player characters.

Story

Unlike the preceding game, in which the storylines of the three player characters are independent and do not affect one another, the three story lines in Aliens versus Predator 2 intersect each other. The events of each storyline trigger events in the others.
The events of the game are set fifty years after the events of the film Alien 3. Following the flight telemetry of the derelict spacecraft found on LV-426 where the Nostromo crew first encountered the Alien eggs in Alien, the Weyland-Yutani Corporation has discovered a planet with the ruins of an extraterrestrial civilization infested with Aliens. The planet, called LV-1201, and the Weyland-Yutani research station established there are the primary settings of the game. The facility is supervised by Dr. Eisenberg and consists of a Primary Operations Complex and a network of five Forward Observation Pods suspended over a canyon. A garrison of corporate mercenaries known as the "Iron Bears", lead by the general Rykov, provides security.
When the game begins Pod 5 has been destroyed; the cause of its destruction is revealed in the expansion pack Aliens versus Predator 2: Primal Hunt.

                                            

CD 1
Link of game to download : http://adf.ly/VMqMg
Size of game to download : 15.16 MB
Program to mount Iso games Best : Deamon Tools

Link of game to download : http://adf.ly/VMqUD
Size of game to download : 100 MB

Link of game to download : http://adf.ly/VMqbC
Size of game to download : 100 MB

CD 2

Link of game to download : http://adf.ly/VMqk5
Size of game to download : 48.93 MB

Link of game to download : http://adf.ly/VMqpr
Size of game to download : 100 MB

Link of game to download : http://adf.ly/VMquB
Size of game to download :  100 MB

Link of game to download : http://adf.ly/VMqy5
Size of game to download : 100 MB

Link of game to download : http://adf.ly/VMr4w
Size of game to download : 100 MB

                                           
1.Download all parts of Cd 1 and 2
2.extract isos to any folder you wanna
3. Mount AvP 2 cd 1 with Deamon Tools
4. if you click on run setup.exe it will pop op  error wrong disc inserted
5. To bypass error go to mounted disk click on right button click on open
6. Then click on Setup.exe and instalation will start
7. On 52% of instalation it will ask for second cd
8. Mount AvP 2 cd 2 and click on ok and instalation will continue
9.When instalation is done it ask you will you install GameSpy Arcade or will you register online
click on No if you dont wanna install
if yes it will install gamespy arcade and maybe you will register online
i always choise No
10.After all that mount again AvP 2 cd 1 with Deamon Tools
11.Now copy crack out folder crack for Alien vs Predator 2 to  C:\Program Files\Fox\Aliens vs. Predator 2
and overwrite it
12. Now you can play it without mounting iso over and over
13.Happy playing guys and girls

                                       
Minimum System Requirements:
Recommended System Requirements:
CPU:P3 450 or equivalent processor


CPU:P3 800 processor

RAM:128 MB RAM


RAM:256 MB RAM

VGA:16 MB DirectX 8-compatible D3D video card


VGA:32 MB DirectX 8-compatible D3D video card

DX:DirectX 8a or higher


DX:DirectX 8a or higher

OS:English Windows 95, 98, Me, 2000


OS:English Windows 95, 98, Me, 2000

http://gamesystemrequirements.com/
HDD:750 MB free hard drive space (815 MB free space required if DirectX is not already installed)

HDD:1,2 GB Full Install with Multi-Player
Sound:16-bit DirectX 8-compatible sound card

Sound:24-bit DirectX 8-compatible sound card



ODD:4x or faster CD-ROM drive

ODD:4x or faster CD-ROM drive
Network:56k DirectPlay-compatible TCP-IP Internet connection for Internet play, or a NIC (Network Interface Card) and intranet connection for LAN play

Network:56k DirectPlay-compatible TCP-IP Internet connection for Internet play, or a NIC (Network Interface Card) and intranet connection for LAN play

četvrtak, 5. rujna 2013.

Star Trek: Away Team


                                                         
Star Trek: Away Team is an isometric real-time tactics video game set in the fictional universe of Star Trek and focusing on commando-style reconnaissance and combat. It was developed by Reflexive Entertainment and published by Activision in 2001 for the Microsoft Windows platform.

Overview

                                      

 

An "away team" refers to a group of crewmen who sally from their starship to conduct a mission. For each of the game's missions, the player must form and command an away team which he selects from among seventeen crewmen, each with different specialties. Game action consists of sneaking through various enemy installations trying to solve puzzles without being detected by guards or security systems. The game is set in the period after the Federation's war with the Dominion (c. Stardate 54800 — c. October 2377).
Away Team was released in 2001, the year Activision gained complete control of the Star Trek game franchise. Away Team was Activision's first Star Trek game title following the success of Star Trek: Voyager – Elite Force in 2000. By this time some PC gaming magazines were beginning to note a decline in the quality of Star Trek games, and many reviews of Away Team make reference to this so-called 'Star Trek stigma'. Despite this, Away Team had reasonable success in both sales and reviews.
                                                       
Link of game to download : http://sh.st/qkHu6
Size of game to download :  94.13 MB
Program to mount Iso games Best : Deamon Tools

Link of game to download : http://sh.st/qkHpe
Size of game to download : 100  MB

Link of game to download : http://sh.st/qkHab
Size of game to download : 100  MB

                                                       
1.Download all parts
2. extract from zip file to gez iso file
3.mount it with deamon tools
4.install game
5.Copy  crack Star Trek to  C:\Program Files\Activision\Star Trek Away Team and overwrite it
6. enter game and play it
7. Tested on win 7 works flawless

                                                     
 
SYSTEM REQUIREMENTS
MINIMUM PC REQUIREMENTS
Pentium II 266MHz Processor
64MB RAM
500MB of uncompressed hard-drive space including 100MB for the Windows swap file
4X CD-ROM drive (600k/sec sustained transfer rate)
DirectX 8.0
100% Windows 95/98/ME/2000 compliant true 16-bit sound card and driver
100% Windows 95/98/ME/2000 compliant mouse and driver
100% Windows 95/98/ME/2000 compliant keyboard
MULTIPLAYER SYSTEM REQUIREMENTS
Network LAN (TCP/IP or IPX)
100% Windows compatible network interface card

srijeda, 4. rujna 2013.

Kohan Immortal Sovreigns - Special Awards Edition


                                                             
Kohan: Immortal Sovereigns (KIS) is the first game of the real-time strategy series Kohan, developed by TimeGate Studios. It was published for Windows by Strategy First, and ported to Linux by Loki Software, both in 2001. With a high fantasy setting, the game follows immortal beings named Kohan. It features a lengthy single-player campaign and skirmish maps playable in multiplayer or against the AI. The gameplay focuses on controlling companies instead of individual soldiers, a mechanic praised by critics for eliminating micromanagement

Gameplay

                                                          

 

 

The KIS economy has five resources, of which gold, as the only resource which can be stockpiled, is the most important. The four secondary resources, stone, wood, iron, and mana, are used to support the military; if their production is insufficient, gold income will be decreased to accommodate. Resources are produced in settlements or in mines; mines can only be placed in predetermined locations. Settlements have a number of slots to be occupied by one of eight components; each produces a particular resource, or gives another benefit to the settlement. Settlements also determine the support limit, which represents the number of companies the player can support.

The company creation screen of an undeveloped town. The five categories of units can be clearly seen; grey units are currently unavailable for recruitment.
The main military unit in KIS is the company. Each company is led by a Captain, has four front line units, and can have up to two different support units. The units available for company creation depend on the components in the settlement where the company is being recruited. For each company, a recruitment cost must be paid in gold; furthermore, each unit in the company requires a certain amount of secondary resources to support itself. Companies are defined by experience, morale and formation. A company's support units and Kohan can provide additional modifiers, affecting attack strength, move speed, defense and other. Once a company engages in combat, each unit will fight individually. As long as a single unit survives combat, the company can eventually resupply to full strength.
Units in KIS are divided into six categories: infantry, cavalry, archer, specialty, support, and Hero elements. The first four categories can be both front line and support troops, while the fifth may only occupy support unit slots. The sixth category represents the Kohan, who are the most powerful units, and can only be put in the Captain slot. Each Kohan can provide several modifiers and cast several spells. Kohan have an experience stat separate from the companies' experience, which affect their abilities. If a Kohan dies, he may be resurrected, but will lose all experience. If no Kohan is available, a Captain without any special abilities will lead the company. Kohan can be detached from and attached to companies at any time if the company is in supply (see below).
A significant element in KIS are the three zones: Zone of Control (ZoC), Zone of Supply (ZoS) and Zone of Population (ZoP). Each company has a ZoC, which is based on formation. If a company's ZoC overlaps with an enemy company's ZoC, they will engage in combat. The ZoS is the area in which companies can be healed; it is provided by settlements, unless the settlement is under siege, and is based on a settlement's size and components. If a company's ZoC overlaps with a friendly ZoS, the company is considered "in supply" and will heal when out of combat. Each settlement also has a ZoP, representing the lands already inhabited. New settlements must be built outside the ZoP.

Setting

KIS follows the story of a Kohan named Darius Javidan as he fights the rise of the Ceyah, Kohan tainted by evil, to re-establish Kohan society in Khaldun. According to Steve Hemmesch, TimeGate Studio's lead designer at the time, the storyline of KIS was influenced by Persian mythology and Zoroastrianism.The Kohan are a group of immortals that the Creator tasked with protecting and fostering Khaldun. Although the Kohan can be killed with violence, they only remain dead until they are "awakened" through the use of individually assigned amulets.
When the Creator desired to build a new world, he consulted the two greatest of his Saadya, angel-like beings, named Ahriman and Ormazd. Of the two plans proposed, Ormazd's best fit the Creator's vision and the remaining eight Saadya were ordered to create the world, which Ormazd had named Khaldun. During its construction, however, Ahriman, whose plan had been rejected, plotted Khaldun's downfall. While Kohan culture bloomed early on in Khaldun's history, it was destroyed in The Great Cataclysm when certain Kohan desired to be free from the will of the Creator. The Kohan defeated the Ceyah and the traitors were sent away from Kohan society. One Ceyah, Vashti, formerly known as Roxanna Javidan, Darius Javidan's wife, was particularly rebellious against the Creator. She murdered her husband and led the Ceyah armies, hoping to become a tyrant over all of Khaldun.

Playable races

There are seven distinct playable races in the Kohan series, all of which are common within the fantasy genre, though some have game-specific names. The Mareten (humans), Gauri (dwarves), Drauga (orcs), Haroun (elves), Slaan (lizardfolk), Undead, and Shadow have Kohan that resemble them, although supposedly all Kohan originally appeared human. It is explained that Kohan who dwell with a race for a number of years begin to take on their physical attributes. It is also said that Kohan who were enlightened could take on a War Form (Drauga like) or a Magic Form (Haroun like) in addition to their Normal Form (Maretan like) and that these races were descendants of Kohan while in those forms. The Gauri being descendants of Drauga and Haroun inheriting qualities of both. In KIS and its expansion pack Kohan: Ahriman's Gift, the player can gain control of Gauri, Drauga, Haroun and Slaan settlements and control units from these races, but the player's main settlements are always Mareten settlements. Instead of selecting a playable race, the player selects a faction which has units unique to it. Players of the Ceyah faction can produce Undead and Shadow units as well as Mareten settlers and engineers.
                                                              

Link of game to download : http://sh.st/qz9Cd
Size of game to download : 502.55 MB
Program to mount Iso games Best : Deamon Tools or Power iso                                     
                                                         
1. download
2. extract from win zip iso image file
3. if you extracted out win zip and got iso  use Deamon tools or Power iso to mount it
4. when you mount and run setup  it will new window popup then if you click on install one error will show up it will open i think 15 or 20 small erors window you need to click on them all ok to start instalation
win 32 error.code 5. acess is deniad maybe this happend to me only if you got this error you can this to bypass it
5.when you mounted image dont run setup .exe at all do
6. go to my computer where is mounted image click right button on mouse and click open search for setup aplication click on it and instalation will start
7.in instalation just click next and next until you come to where it says what setup you want
compact setup(450 mb) - leaves music and cinematic on mounted cd
Full setup( 650mb) - everything will install from cd
choise full to install
8.you will come to select program file choise where you want to install it dont matters where you install it
9.after that you will come to  instalation of gamespy arcade and dirext x 8.1
dont click on  gamespy arcade also if you have direct x 9.c or above already instaled you dont need it at all so just if you dont need anything from that click on next and instalation will start
10. when instalation is done it will say you need monitor thats suports 1024x768 resolution just click ok and instalation is done.
11.Now you need to crack game  there is crack also in mounted cd but i extracted it out so go to folder crack click on Kohan right click on mouse and click on copy
12.Now go to C:\Program Files\TimeGate Studios\Kohan and paste it there you will be asked will you overwrite it click on yes and wait until its done
13.Now click on kohan and enter game everytime when you need to play you need to mount iso of game to enter game othervise it wont let you
14.In game you will need to enter serials first time when you start game
15.Thats all folks if you follow this  tutorial  you will able to play game.
Game tested on win 7 
                                                
SYSTEM REQUIREMENTS
MINIMUM PC REQUIREMENTS
Pentium II 300MHz Processor
64MB RAM
400MB Hard Disk Space
4X CD-ROM Drive
4MB 1024x768 at 16-bit color DirectX compatible Video Card

utorak, 3. rujna 2013.

Space Empires IV

                                                               
                                                           
Space Empires IV is a turn-based 4Xstrategy computer game developed by Malfador Machinations and published by Strategy First as part of the Space Empires series in which players control an alien race in an attempt at galactic conquest.

Gameplay

                                        

 

The gameplay is similar to Civilization style games in the sense that one controls the overall organization of the alien race on a scale far above that of controlling individual persons. Combat is not necessitated by the game itself and players are free to engage in political negotiations with their rivals. The mechanics of the game allow players to either improve their planets' resource production through the construction of facilities or build more ships with which to defend their empires.
There are multiple ways that players can conquer other empires, depending on the setting enabled by the player during set up. The most direct way is destroying the colonies and home world of their rivals using ever more devastating weapons. Further along the tech tree this is facilitated by technology, allowing the player to destroy planets whole and manipulate stars turning entire systems into black holes or storms. Other ways to win include diplomatic allying with all races and maintaining peace throughout the universe (a difficult feat with rival computer players fighting amongst themselves).


Mechanisms

In Space Empires IV the galaxy is represented by a number of discrete areas called "systems" which represent complete star systems. These are usually connected to each other by "warp points" through which a ship or fleet can travel to another system. The standard system comprises a number of stars, planets, asteroids, storms and warp points. Some stars may be more prone to going supernova which will destroy the entire system, or may cause effects to ships passing by. Planets are either ice, rock or gas types, with an atmosphere of none, hydrogen, oxygen, methane or carbon dioxide. They range in size of tiny, small, medium, large, and huge. Planets also have "conditions", the quality of which affects the rate of reproduction for inhabitants and their happiness on the world. A planet also has a number of values for "mineral", "organic" and "radioactive" content. Once colonized, a player may build facilities to mine these resources on a world. The rate of production of each resource is modified by the values for each planet.


Races

 

Space Empires IV allows the player to select one of a variety of alien races to represent them and then compete against a selection of the others. As well as the usual human race, the Terrans, there are a number of races which are otherwise notable due to their propensity for successful play. The Praetorian empire will often become a very formidable rival due to their expansionist tendencies and peaceful nature. Likewise the Eee consortium's high intelligence will often grant them technological superiority in the late game. By contrast the Xi-Chung hive's aggressive tendencies and technologies generally make them dangerous foes in the early game only.



Technology

 

In Space Empires IV an empire's facilities and ships become steadily more powerful, efficient and varied as they conduct scientific research. This is simulated by the turn-by-turn production of research points which can be channeled towards specific projects. When the project is completed the player is rewarded with new or better facilities, ship components or new research projects. Most fields can be advanced multiple times, becoming progressively more expensive but yielding better results. The large size of the "technology tree" system allows for a high degree of technological variation between empires.
Some empires have access to special research lines known as the "racial techs". In the standard games the racial techs are Organic, Crystalline, Psychic, Temporal and Deeply Religious. By researching these lines the empire gains access to facilities and ship components not available to other empires. Often these are very powerful, such as the Organic Armor, Religious Talisman and Allegiance Subverter ship components.
                                                        
Part 1
Link of game to download : http://sh.st/qz91g
Size of game to download : 59.56 MB
Program to mount Iso games Best : Deamon Tools
Part 2
Link of game to download : http://sh.st/qz92v
Size of game to download : 100 MB
Part 3
Link of game to download : http://sh.st/qz93R
Size of game to download : 100 MB
Part 4
Link of game to download : http://sh.st/qz94S
Size of game to download : 100 MB
                                                                                                      
                                                     
 1. download all parts

2. extract from win zip iso image file

3. mount with deamon tools and install game

4. play it
                                                   
 System Requirements

Pentium Processor
Windows 98/ME/2000/XP
128MB RAM
800x600 screen resolution
16bit colour
300 MB hard drive space
DirectX 8.1 or higher
Windows Compatible Sound Card

nedjelja, 1. rujna 2013.

Defense Grid: The Awakening



                                                           
Defense Grid: The Awakening is a tower defense video game developed by Hidden Path Entertainment for Windows and Xbox Live Arcade on the Xbox 360. The game was one of the titles promoted by Microsoft during their Game Developers Conference keynote speech on February 20, 2008.The game was released for PC on December 8, 2008 and for Xbox 360 on September 2, 2009.
The Mac OS X version of Defense Grid: The Awakening shipped from Virtual Programming on July 7, 2010.
Players must defend military bases from waves of attacking aliens by positioning a range of tower-based weaponry. New levels provided as downloadable content have been developed in the two years since the game's initial release. All reviewers praised the game, with many noting that the quality of the game was high for a budget title.
From July 1 to July 16. 2013, Microsoft made the game available free to Xbox 360 Gold members. This giveaway was part of Microsoft's "Games With Gold" Program

Plot

The story is based on alien invasion of a planet that has a dormant defense grid.As the player is re-activating the defense system with the assistance of a computer to control the machinery and with only limited resources, the aliens attempt to steal power cores. Power cores are "tiny floating orbs" that provide vital power to the defense grid. Cores are carried by aliens, and when the aliens carrying them die, the cores are dropped, and will slowly float back to their central holder. Once all power cores have been taken from the level, the game is over. Only one power core needs to remain when the last wave of aliens are defeated to complete a level.
Defense Grid is set in the distant future. Most levels feature ancient ruins with defensive military bases built amongst the decaying structures. The game was originally planned to be set amongst an urban environment which has been ravaged by war but that was changed to something more original. The main character in the game, which is called Fletcher, is a computer with human-like qualities that wants to protect his homeworld from destruction.


Gameplay

                                  

 

A grinder challenge on the Veil of Ice level with health indicators on.
The player must defend power cores, which are usually located at a power station, from the invading enemy using ten different tower types. Tower construction is limited to specific platforms.Towers cannot be destroyed by the enemies.
Good tower placement is the key strategic object of the game. Each tower has unique trade-offs that affect ideal placement, such as line-of-sight or ballistic trajectory fire; a large area of effect or damage over time; and minimum and maximum ranges.The "insectoid" enemies arrive in waves and travel along elevated pathways which connect various structures found at the bases. Killing enemies earns resources, which can be used to build more towers and upgrade towers toward two stronger levels.Depending on the tower type an upgrade will provide a more powerful attack, an increased rate of fire and increased range. Tower strength is denoted by the colours green, yellow and red. Towers may be sold (removed) if resources are needed or a player wants to alter pathways.Resources earn interest with the rate increasing the more resources are obtained.The tower defenses are supplemented by the use of an orbital laser which completely destroys all aliens in its blast zone in one strike. The laser is not available in early missions and takes time to recharge. No resources are earned from enemies destroyed by the orbital laser.
During the game, the player battles fifteen types of enemies, each with unique capabilities and strategies.Some aliens are protected by shields which have to be destroyed first before the alien's health will decrease. The aliens will always take the shortest route and some of the aliens fly, requiring towers with aerial weapons for defense. The invaders are able to carry between one and three power cores. If an alien is killed while carrying a core, the orb will slowly float back to the power station.While returning the power core can be grabbed by an alien which will then head for the exit without reaching the power station. A ticker at the top of the screen advises players of the approaching alien wave's formation.
Players have the ability to speed up a game,along with being able to see weapons' range and aerial aliens path, and can also revert to a previously, automatically saved checkpoint. Defense Grid can be viewed at three different levels of zoom. When a level is successfully completed a set of challenges using the same map become available. Players earn medals depending on how well they complete a level. A Steam leaderboard that provides a comparative ranking of player's game scores and other statistics is available.

Development

During development, which started in late 2007, the game was known as Last Stand.The development team were aiming to create a standard tower defense game but in 3D, downloadable and with high production values.
The game was created by Mark Terrano, the lead designer of Age of Empires II, and uses the Gamebryo engine, as used in The Elder Scrolls IV: Oblivion, Civilization IV, and Fallout 3. Defense Grid also uses the Scaleform GFx user interface engine. The lead designer for the game was Michael Austin.Lex Story contributed heavily to the design of the 30 different towers which appear in the game.
In July 2012, a Kickstarter project was created by Hidden Path Entertainment to help fund a sequel game titled Defense Grid 2. In August 2012, the Kickstarter project failed to reach its ultimate funding goal of US$1,000,000 for Defense Grid 2's development. However, the project did succeed in fully funding development of a new 8 level expansion to the original game which will be named Defense Grid: Containment. Hidden Path continues to talk to potential investors in an attempt to secure the funding to develop the aforementioned sequel.

Downloadable content

Defense Grid: Borderlands was the first set of new levels provided as downloadable content. Defense Grid: Resurgence was announced on 29 May 2010 by Hidden Path Entertainment. The downloadable content is made up of eight new maps, released in installments of two maps each week throughout June 2010. Each map includes a campaign mode and four challenge modes. The content is available for PC and Xbox 360.
In December 2011, Defense Grid: You Monster was released for PC and Xbox 360. Featuring the GLaDOS character from Portal, the add-on pack offers a new story mode of eight levels and 35 challenges. In preparation for the release, Hidden Path updated the core game with user interface enhancements, new game modes and challenge missions.
In December 2012, Hidden Path released four free maps called the Community Levels DLC. These levels were selected from designs submitted by Kickstarter community members using the level visualizer tool given to all backers that pledged $20 or more. The DLC was originally released exclusively to Kickstarter backers in conjunction with the Defense Grid: Containment beta. These levels were later made available to the public for free in exchange for registering to the Hidden Path newsletter.
In January 2013,
Defense Grid: Containment
was released for PC. It contained 8 maps and a story that bridged the gap between the original Awakening story line and the planned sequel
. Kickstarter backers who pledged $50 or more were allowed to test the Beta version and were granted pre-release access to the completed DLC.    
      
                                                        
Part 1
Link of game to download : http://adf.ly/a7U6G
Size of game to download : 59.65 MB
Part 2
Link of game to download : http://sh.st/qz978
Size of game to download : 300 MB
Part 3
Link of game to download : http://sh.st/qz98K
Size of game to download : 300 MB

                                                                       

1. download all parts
2. extract it to deskop or any folder you like
3. click on setup and install game
4. game tested and works on win 7 any others operating system are not tested 

                                                  

Minimum System Requirements:
Recommended System Requirements:
CPU:1.8GHz CPU or higher


CPU:dual core 2.0 GHz CPU or higher

RAM:512 MB RAM


RAM:1 GB RAM XP, 1.5 GB RAM Vista

VGA:DirectX 9 video card with shader 2 support

# ATI Radeon 9600 or newer (9600-9800, X300-X1950, HD 2400-HD 4870)
# NVIDIA GeForce 6100 or newer (6100-6800, 7100-7950, 8300-8800, 9600-9800, or GTX 216-280)


VGA:DirectX 9.0c or higher, June 2008 version or later
Video Card: DirectX 9 video card with shader 3 support and 256MB VRAM such as the following:
ATI Radeon X700 or newer (X700-X1950, HD 2400-HD 4870)
NVIDIA GeForce 7600 or newer (7600-7950, 8300-8800, 9600-9800, or GTX 216-280)

DX:DirectX 9.0c or higher


DX:DirectX 9.0c or higher

OS:Windows XP, Vista


OS:Windows XP, Vista

http://gamesystemrequirements.com/
HDD:1GB available space

HDD:1 GB available space
                                           

utorak, 20. kolovoza 2013.

SunAge


SunAge is real-time strategy video game developed by Austrian company Vertex4 and published by Lighthouse Interactive. It has received attention due to its use of 2D sprites and backgrounds.


Factions

The Federation

The Federation is all that is left of the Human race, sealed off in protective domes, away from the harsh environment of future Earth. Attempting to survive on limited resources they must fight to protect their domes while searching for Mankind's only hope, Elysium. By the time the game starts, there is only one dome left standing.

The Raak-Zun

The Raak-Zun are the descendants of those who were abandoned to die in the toxic wastelands when mankind retreated into the domes. After many terrible years of mutation and hardship, a new race was born with the instinct and brute force to survive the dangers of the wasteland: the Raak-Zun. Never forgetting their betrayal, they hate the federation above all else.

The Sentinel

The Sentinel are a race of sentient robots with unknown origin. Little is known about this faction at this time and the reason for their aggressive behavior remains a mystery. They seem to be in possession of extremely advanced technology.
                                                   






                                                           
                                                                  
Part 1
Link of game to download : http://sh.st/qx0qo
Size of game to download : 87.34 MB
Program to mount Iso games Best : Deamon Tools
 Part 2
Link of game to download : http://sh.st/qx0q5
Size of game to download : 100 MB
 Part 3
Link of game to download : http://sh.st/qx0tH
Size of game to download : 100 MB
 Part 4
Link of game to download : http://sh.st/qx0ut
Size of game to download : 100 MB
 Part 5
Link of game to download : http://sh.st/qx0dO
Size of game to download : 100 MB
 Part 6
Link of game to download : http://sh.st/qx0fb
Size of game to download : 100 MB
                                                              
1.Download all parts put them in one folder click on  SunAge open it and extract iso and keygen and patch
2.When you mount if you cant see images with deamon tools to mount you will see  in right corner  all images types click on it and select  all files
3.Mount SunAge click on run setup.exe
4.Then clikc next then i accept the agreement then next then again next then again next until you come to select additional tasks its up to to choise will you create deskop icon after you decide click on next then install and instalation will begin wait until instalation is done then click again next if you wanna install Xfire for multiplayer you decide when you decide click on Finish
5.now go to folder Keygen+Patch and enter it run first setup_sunage_v1093 - Patch 1.09 and click on proceed then ok
6.Click on SunAge_KEYGEN and run it
7.Click on  in keygen on generate to create serials for game
8.after that when you enter game game will be italian  language or maybe english  and it will  ask for serials
9. select part of code and click copy then enter game and paste it with ctrl+v to exit back to deskop click on home button its between Ctrl and  Alt do it until you fill all fields for code after you done that click ok or if its in italian  right button click on it
10. if game is italian to change click on third  button to enter option you will option where it say it-italian change it to en-english
11.To play skirmish click on multiplayer you will see host skirmish click on it
12.select yours map you like then click on create game
13. you will see open slots click  on it and select A.I  to make computer controled players then click Start to start skirmish game
14.To select campaign click on campaign and select one of 3 races however you need to finish first federacy and others to unlock others races on campaign
15.game tested on win 7 and works very fine

Happy playing guys and girls
                                                        
Minimum System Requirements:
CPU:1,2 GHz Intel® Pentium® III or equivalent AMD® Athlon™ processor


RAM:512 MB (1 GB Recommended for Windows® Vista™)


VGA:128 MB 3D accelerated video card


DX:DirectX®: 9.0c


OS:Windows® ME / 2000 / XP / Vista™


http://gamesystemrequirements.com/
HDD:1 GB

Sound:DirectSound® compatible



ODD:4x (or PC DVD-ROM drive)

Network:LAN or 56K (or faster) Internet Connection